Interact! Interactions and Interacting!

The lecture this week was presented by Leon Cmielewski. The lecture is based on instructional design, it covers how to do something and how something works. Leon covers what was presented last year in another lecture that is based on instructional design. He covers the basics of instructional design from what is a good design and what type of designs are lacking. E.g. the IKEA instructional designs which are made for anyone to read but are useless.

Other topics that he covers is the cultural differences and the over use of information/too much written word on a design that is not easy to follow. You want a balance of the text and image. With a focus on image over text as texts are forgotten easier. It is also suggested that you use illustrations over photography as photography has too much information and can at times not be enough to explain something. Therefore, it is suggested to use illustrations as it is more effective at explaining something with basic illustrations which show focus on the key areas. Something that photography struggles to do at times.

illustration vs photography

Leon then explains after going over what was taught last year about the different types of interactions. They are:

  • Instruction
  • Clicking buttons and interacting with something to tell the site what to do.


  • Conversation
    • Back and forth dialog, which is easy to get an idea of what he is talking about.



  • Manipulation
    • Drag and drop elements, which again if you have done anything to do with websites is something you will know


  • Exploration
    • Open, playful and game like. It allows the user to do things at their own pace in an interactive means that can be more helpful and useful to those who like to explore and find things e.g. virtual tours of historical sites or education video games.

This is of course limited to the challenges of these sites, as you have to work with limited screen area and limited resolution while also working with timing of interactions with layering of details that are effected by the user’s interaction. E.g. hidden menus and such.
which when you consider things is all things that someone wouldn’t have to think too hard to accommodate for.

Interact! Interactions and Interacting!

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